Hello,
I usually post on Slitherine's forum but someone named Fsx advised me to post here.
Slitherine:
http://www.slitherine.com/forum/viewtop ... &start=160So I copy paste my remarks about your awesome mod.
I am playing the game (Ostfront 4.11 + Mius Patch) using Slitherine's patch 1.20.
Does it bring something to use version 1.22 ?
1.
List of scenarios for the 4 campaignsWhere can I find this ?
Heeresgruppe Mitte: Brest-Litowsk, Pripjetsuempfe, Bialystok und Minsk, Witebsk, Dnjepr, Jelnjabogen, Smolensk, Roslawl und Gomel, Wjasma und Brjansk, Istra und Lobnja, Gegenoffeinsive Istra, Kalinin-Rschew, Winterstellung, Rschew-Olenino, Schlacht bei Sytschowka, Unternehmen Seydlitz, Operation Mars, Bueffelbewegung, Bereit machen, Volokolamsk, Istra –Lobnaja, Der Kessel, Fall von Moskau and Stalin.
And for the 3 other campaigns ?
I just got a standrd victory in Baku and I do not not if I missed a scenario (link with Afroca Corps ?) or not dut to the fact I failed to achive a decisive victory
2.
Purchase menuWhen you click on the "Fallschirmjäger with canon" infantry unit, the picture is popped up unlike any other pictures. The picture appears of the box during an infinite amount of time.
Fsx answered:
I see. The update of 1.20 at the end of the work destroyed some changes.
If you purchase the Nebenwerfer 1941 then you do not have any transport (in your mod transports are pre-attached for arty units). Normally the transport is attached to the unit but here the unit was not able to move because no transport attached by default. Is it wished on purpose ?
3.
Group Army CentreJelnjabogen scenario (Heeresgruppe Centre)
I cannot move my units: no road and bocage everywhere
Is there a clue to win this scenario ?
The way the map has been designed is strange.
There are 40 turns, at turn nr 15 I still do not know where to move my units!!!
Help please!
---------
OK there was a Soviet recon unit showing you the best place to move, you MUST have in your core a bridging unit allowing all your units to move through the forest and finally to attach the city in the south. You lose many turns just to move your units but finally victory occurs at the very last turn... I was close to lose this scenario...
--------
Scenario "Wjasma und Brjansk": This must be this scenario since it is the one just before Istra und Lobnja: there is a mission to capture a NKVD commissar and to bring him to SMolensk airfield, 2 paratrooper units are given to the player, but what for ? I never managed to locate this Party guy. There are NKVD units everywhere around the map. This goel to get a BV remains a mystery to me. Could you clarify ?
Fsx answered:
For the NKWD-unit.
Please, look at my animated battlemap at briefing. You will see the unit and his position on map.
Scenario "Istra und Lobnja" is presented with the picture of a Panther tank: strange in October 1941 (OK the scenario takes place in 1943, shame one me...)
I have
forgotten the name of the scenario but in the victory message you mention that "J Stalin's three children has been captured". You should have written "J Stalin's third child has been captured".
4.
Group Army SouthExcellent work!
It is just sad the ship I acquired in Sevastopol is nearly of no use during the whole campaign afterwards.
It was hard during "Operation Uranus" to "work" only with poor AUX forces (Romanians, Italians and Hungarians). I was close to defeat (without my CORE forces).
It is quite funny to come back to the Stalingrad map for a second scenario...
The presentation of the campaign here at Slitherine forum should include the list of all scenarios for this campaign (after all this has been done for North and Centre campaigns)
Stupid question: why can't the player import all his units from the end of Group Army Centre, North or South at the beginning of Kharkov in Götterdämmerung campaign ? It would be like the Vanilla Panzer Corps campaigns, ending a campaign allows the import of units to the next campaign (1941-43 for Cenbtre-South-North leading to 43-45 Götterdämmerung).
NB: yes, even if you capture Stalin after the fall of Moscow you can imagine the rest of the war from Kharkov in 1943. The idea was just the ability not the obligation to use units from a 41 campaign to a 43 campaign.
After a decisive victory in Baku is there another scenario ?
5.
General commentsSound and graphism (units and maps) are excellent!
Next version should just get rid of the rare spelling mistakes.
BTW I never managed to use the special transport features (canoe) of Marine Commando infantry units, is it mandatory for some specific scenarios ? Does it require rivers only to work ? I had the same problem with Sturmpionere unit.
Awesome work! For me the best mod to Panzer Corps (I tried DMP Afrika Korps which is great too and unkluckily the DMP Pazifik Korps version 1.0 was full of bugs, maybe the new version is better now).
It would be a great idea to play those campaigns (using same graphism) from the Soviet side too but I know this is then another mod with a lot of work.
Do you plan to launch a new version of the mod with spelling mistakes corrected + Mius patch fully integrated ?
Thx for your answers!
Your mod is really excellent work!

I finished Group Army Center and South.
Now Götterdämmerung and Leningrad!