[INFO] Traits (Unit-Eigenschaften)

Traits
beng: bride engineer, allows other units to use this unit as a bridge to cross rivers.
backfire: used to flip the unit icon when firing (for the portee guns, but dibs on using it for some switchable AA units like the SdKfz 7 models 8) ).
bonus: unit is an SE unit.
camo: unit can only be spotted when an enemy unit gets adjacent to it (like with a minefield).
captureflag: inverts predefined class ability to capture flags. Infantry/tank/recon/AT lose it, other classes gain it.
fortkiller: unit has +5 attack strength bonus when attacking structures.
glider: used for gliders.
green: always starts with zero exp, even if scenario settings tell otherwise (used for Soviet conscript).
kamikaze: unit dies after attack.
meng: unit ignores effects of entrenchment when attacking.
minefield: used for minefields, which have special rules (camo, no spotting, take 1 casualty each attack, always inflicts at least one casualty).
minekiller: normally minefields lose only a single strength point from attacks, but a unit with this trait will (AFAIK) inflict kills according to normal combat damage calculations.
minesweeper: unit can clear a minefield with a single attack.
missile: air unit does not refuel on friendly airfields.
nopurchase: is not listed in purchase menu.
noupgrade: cannot be upgraded.
noreplace: cannot be replaced.
nozoc: unit does not exert zone of control (used for minefields).
para: unit can be parachuted from air transports.
primary: used for switchable units to indicate the main unit that is used for purchasing, upgrading, deploying, etc.
radar: unit gives air units in spotting range a +1 initiative bonus.
reconmove: inverts predefined class ability to use recon type movement.
Traits which have no effect:
alpine: no effect, used for mountain units, is represented by different movement type.
close: no effect, used for infantry, is now a class bonus for all infantry units.
carpb: ‘carpet bombing’, no effect, used for level (strategic) bombers, possibly what became the ‘Strategic Bombing’ class bonus for level bombers to reduce prestige/turn flags neutral.
lsup: ‘lower (reduce) supply’ , no effect, used for level (strategic) bombers, is now a class bonus for level bombers.
fixedt: ‘fixed turret’, no effect, is a class bonus for AT units.
rott: ‘rotating turret’, no effect, is a class bonus for tanks.
Quelle
beng: bride engineer, allows other units to use this unit as a bridge to cross rivers.
backfire: used to flip the unit icon when firing (for the portee guns, but dibs on using it for some switchable AA units like the SdKfz 7 models 8) ).
bonus: unit is an SE unit.
camo: unit can only be spotted when an enemy unit gets adjacent to it (like with a minefield).
captureflag: inverts predefined class ability to capture flags. Infantry/tank/recon/AT lose it, other classes gain it.
fortkiller: unit has +5 attack strength bonus when attacking structures.
glider: used for gliders.
green: always starts with zero exp, even if scenario settings tell otherwise (used for Soviet conscript).
kamikaze: unit dies after attack.
meng: unit ignores effects of entrenchment when attacking.
minefield: used for minefields, which have special rules (camo, no spotting, take 1 casualty each attack, always inflicts at least one casualty).
minekiller: normally minefields lose only a single strength point from attacks, but a unit with this trait will (AFAIK) inflict kills according to normal combat damage calculations.
minesweeper: unit can clear a minefield with a single attack.
missile: air unit does not refuel on friendly airfields.
nopurchase: is not listed in purchase menu.
noupgrade: cannot be upgraded.
noreplace: cannot be replaced.
nozoc: unit does not exert zone of control (used for minefields).
para: unit can be parachuted from air transports.
primary: used for switchable units to indicate the main unit that is used for purchasing, upgrading, deploying, etc.
radar: unit gives air units in spotting range a +1 initiative bonus.
reconmove: inverts predefined class ability to use recon type movement.
Traits which have no effect:
alpine: no effect, used for mountain units, is represented by different movement type.
close: no effect, used for infantry, is now a class bonus for all infantry units.
carpb: ‘carpet bombing’, no effect, used for level (strategic) bombers, possibly what became the ‘Strategic Bombing’ class bonus for level bombers to reduce prestige/turn flags neutral.
lsup: ‘lower (reduce) supply’ , no effect, used for level (strategic) bombers, is now a class bonus for level bombers.
fixedt: ‘fixed turret’, no effect, is a class bonus for AT units.
rott: ‘rotating turret’, no effect, is a class bonus for tanks.
Quelle